At the season finale of the DTM Trophy at Hockenheim on 7th/8th November, the winning design will be on show in a real-world race. A BMW M4 GT4 will compete there in the look created by Wen Bin. The design will also be available soon on the iRacing sim racing platform. The BMW M4 GT4 has been racing on that platform in the virtual world since June, where it enjoys great popularity.
“I’ve been a fan of BMW since my childhood and always dreamed of achieving something with BMW one day,” said Wen Bin. “This livery contest was a fantastic opportunity for me to show my passion for BMW and have my design used by BMW Motorsport. I’m over the moon and am delighted to have won this competition. I can’t wait to see the result in the real world. It’s one of my biggest successes in my career as a designer. Thank you so much BMW.”
In addition to the pure aesthetic perspective, the jury also placed a great deal of importance on the link between virtual and real-world motorsport when making their decision. With the motto ‘THE FUSION OF REAL WORLD AND SIM RACING’, the entrants were faced with the task of creating a design whose elegance and beauty comes into full effect not only in the virtual world but also in the real world.
“The black overall colour is always classic and elegant for a high-performance BMW coupe,” said Cao Fei, who designed the 18th BMW Art Car – a BMW M6 GT3, in which BMW works driver Augusto Farfus competed at the FIA GT World Cup in Macau in 2017. “The subtle blue and red parts scattered around the car is not only lively and chic, accentuating its sporty and exclusive aesthetics, but the colour combination also reflects the very essence of BMW M series, paying tribute to its history and legacy. This livery is truly timeless.”